Timestamp firstFalls back to activity estimateBrowser-side approximation

Gamepad Polling Estimate

Use Gamepad.timestamp when available to estimate hardware update cadence, then fall back to observed activity intervals when the browser does not expose timestamp support.

This is not a USB analyzer. It is best used for relative comparison across browsers, connection modes, and controllers.
Keep a stick or trigger moving while sampling so the controller continues to produce useful updates.
Some browsers do not support Gamepad.timestamp, and the page explicitly labels when it has fallen back to an activity estimate.

Polling results

This browser does not support the Gamepad API

Estimated polling

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Average interval

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P95

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Samples

0

Select controller

Switch the active pad here when more than one controller is connected.

This browser does not support the Gamepad API

Gamepad API

This browser does not support the Gamepad API

Select controller

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Haptics

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Family

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Sampling notes

Keep a stick or trigger moving, otherwise many controllers will stop producing useful update samples.

This is not a USB analyzer. It is best used for relative comparison across browsers, connection modes, and controllers.
Keep a stick or trigger moving while sampling so the controller continues to produce useful updates.
Some browsers do not support Gamepad.timestamp, and the page explicitly labels when it has fallen back to an activity estimate.

Polling results

Connect a controller, then press any button or move any axis to expose it to the page

Recent report intervals will appear here while the controller stays active.

Estimated polling

--

Average interval

--

P95

--

Samples

0

Recent samples

Recent report intervals will appear here while the controller stays active.